The Myst Trilogy The Myst Trilogy

The Myst Trilogy

    • 4.8 • 4 Ratings
    • $19.99
    • $19.99

Publisher Description

Enter the worlds of Myst. Based on the worldwide smash-hit adventure game series, The Myst Trilogy combines the bestselling Myst novels: The Book of Atrus, The Book of Ti'ana, and The Book of D'ni into a single collection.

With updated copy and lore, and dozens of gorgeous hand-drawn illustrations, The Myst Trilogy is the best way to continue the story of Atrus and the incredible D'ni civilization.

Myst: The Book of Atrus: Serving as a prequel to the events of Myst, this novel tells the coming of age story of Atrus and his strange apprenticeship to his father Gehn, who claims to wield the power to create worlds at the stroke of a pen.

Myst: The Book of Ti'ana: Ti'ana, known among humans as Anna, is the first woman from the outside world to enter the domain of D'ni. This is her story of trust and betrayal, and her struggle against the evil schemes that threaten the destruction of D'ni, and all that she loves.

Myst: The Book of D'ni: Set between the events of Riven and Myst III: Exile, Catherine and Atrus return to the devastated domain of the fabled D'ni civilization to fulfill their destinies and to try to begin again. There they find strange clues that lead them to one remaining hidden book—and the secret plan of the ancient D'ni masters.

About Myst

The award-winning Myst series is one of the most successful computer game franchises in history. Created by brothers Rand and Robyn Miller, its extraordinary success spawned many sequels and created lifelong fans. Telling the story of Atrus and his family, who have the power to "link" to fantastical worlds through magic books, Myst invites the player to get lost in its beauty and uncover a tale of familial betrayal.

GENRE
Sci-Fi & Fantasy
RELEASED
2025
June 11
LANGUAGE
EN
English
LENGTH
1,146
Pages
PUBLISHER
Cyan Worlds, Inc.
SELLER
CYAN WORLDS, INC.
SIZE
36.7
MB

Customer Reviews

Vfoxtrot ,

Wonderful Stories, with motivations untold

Having played Myst, Riven, and all the various incarnations of the game, I have loved the Myst books as well, and indeed have re-read the book of Atrus multiple times. While the stories are wonderful and mirror the mystery and atmosphere of the games, the characters and their motivations seem simple, as if the goal is more to move the story along than to produce character development that creates the fully realized worlds and situations. Perhaps this was to keep the books of manageable length but I cannot help but feel that something was left unexplored and unwritten that could have made the stories feel more complete and more human.

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