In his first year as an Agent of Light, Matt Zampolos had to learn how to carry out assignments, fight with a spirit-powered sword, battle a Senior Dark Agent, confiscate his Viper Sword, and deal with his own father being the assistant to the Princess of Darkness.
In his second year as an Agent of Light, Matt learns about an Agent competition that has been going on since the beginning of time. It’s called The Perspicacious Quandary, and only the top All-Star teams from each Agent Camp can be part of it. The path to the PQ begins with his team of Agents competing in Camp Omega’s Centennial Yahlandice Games. The purpose of the games is to sharpen their skills as Agents of Light and determine who will be chosen for their All-Star Team to compete in the PQ. The PQ is a series of challenges that each team must accomplish within the rules of the game. In the spirit realm of Yahlandice, anything can happen, and the challenges are limitless.
At the same time, the work and warfare of Agents must go on. The Agents of Light and Darkness battle on earth, in the spirit realm, and in the hearts of people everywhere. Swords will clash, plots will unfold, and young Matt will discover there is no end to the surprises in the spirit realm of Yahlandice.