The Playful Undead and Video Games The Playful Undead and Video Games
Routledge Advances in Game Studies

The Playful Undead and Video Games

Critical Analyses of Zombies and Gameplay

    • $59.99
    • $59.99

Publisher Description

This book explores the central role of the zombie in contemporary popular culture as they appear in video games. Moving beyond traditional explanations of their enduring appeal – that they embody an aesthetic that combines horror with a mindless target; that lower age ratings for zombie games widen the market; or that Artificial Intelligence routines for zombies are easier to develop – the book provides a multidisciplinary and comprehensive look at this cultural phenomenon.

Drawing on detailed case studies from across the genre, contributors from a variety of backgrounds offer insights into how the study of zombies in the context of video games informs an analysis of their impact on contemporary popular culture. Issues such as gender, politics, intellectual property law, queer theory, narrative storytelling and worldbuilding, videogame techniques and technology, and man’s relation to monsters are closely examined in their relation to zombie video games.

Breaking new ground in the study of video games and popular culture, this volume will be of interest to researchers in a broad range of areas including media, popular culture, video games, and media psychology.

GENRE
Nonfiction
RELEASED
2019
July 17
LANGUAGE
EN
English
LENGTH
286
Pages
PUBLISHER
Taylor & Francis
SELLER
Taylor & Francis Group
SIZE
2.3
MB
The World of Scary Video Games The World of Scary Video Games
2018
Undead Apocalyse Undead Apocalyse
2016
Zombies & Horror Zombies & Horror
2019
Apocalyptic Diseases (2020) Apocalyptic Diseases (2020)
2023
The Best Zombie Movies (2020) The Best Zombie Movies (2020)
2023
Infected Empires Infected Empires
2022
On Soulsring Worlds On Soulsring Worlds
2024
Independent Videogames Independent Videogames
2020
Hybrid Play Hybrid Play
2020
Forms and Functions of Endings in Narrative Digital Games Forms and Functions of Endings in Narrative Digital Games
2020
New Perspectives on the Social Aspects of Digital Gaming New Perspectives on the Social Aspects of Digital Gaming
2017
Asian Histories and Heritages in Video Games Asian Histories and Heritages in Video Games
2024