The Video Game Theory Reader 2 The Video Game Theory Reader 2

The Video Game Theory Reader 2

    • $62.99
    • $62.99

Publisher Description

The Video Game Theory Reader 2 picks up where the first Video Game Theory Reader (Routledge, 2003) left off, with a group of leading scholars turning their attention to next-generation platforms-the Nintendo Wii, the PlayStation 3, the Xbox 360-and to new issues in the rapidly expanding field of video games studies. The contributors are some of the most renowned scholars working on video games today including Henry Jenkins, Jesper Juul, Eric Zimmerman, and Mia Consalvo. While the first volume had a strong focus on early video games, this volume also addresses more contemporary issues such as convergence and MMORPGs. The volume concludes with an appendix of nearly 40 ideas and concepts from a variety of theories and disciplines that have been usefully and insightfully applied to the study of video games.

GENRE
Nonfiction
RELEASED
2008
November 19
LANGUAGE
EN
English
LENGTH
456
Pages
PUBLISHER
Taylor & Francis
SELLER
Taylor & Francis Group
SIZE
4.1
MB
Playing with Videogames Playing with Videogames
2008
The Video Game Debate 2 The Video Game Debate 2
2020
The Gamification of Society The Gamification of Society
2021
A World of Excesses A World of Excesses
2016
Avatar, Assembled Avatar, Assembled
2018
The Persistence of Code in Game Engine Culture The Persistence of Code in Game Engine Culture
2020
Video Games and the Mind Video Games and the Mind
2016
Fifty Key Video Games Fifty Key Video Games
2022
The World of Scary Video Games The World of Scary Video Games
2018
Z pour Zombies Z pour Zombies
2015
Figures de violence Figures de violence
2012
The Video Game Theory Reader The Video Game Theory Reader
2013