In the first book of a new series by the bestselling author of How to Train Your Dragon, the warring worlds of Wizards and Warriors collide in a thrilling and enchanting adventure.
Once there were Wizards, who were Magic, and Warriors, who were not. But Xar, son of the King of Wizards, can't cast a single spell. And Wish, daughter of the Warrior Queen, has a banned magical object of her own. When they collide in the wildwood, on the trail of a deadly witch, it's the start of a grand adventure that just might change the fabric of their worlds.
With Cressida Cowell's trademark wit, and the same stunning combination of action, adventure, heart, humor, and incredible artwork that made How to Train Your Dragon a beloved bestselling franchise, The Wizards of Once will transport and bewitch readers.
In a whimsical fantasy set in a "British Isles so old it did not know it was the British Isles yet," Cowell (the How to Train Your Dragon books) launches a series featuring two feuding societies: the "Wizards, who were Magic" and the "Warriors, who were not." The Warriors are determined to stamp out all magical beings, forcing the Wizards into hiding along with giants, pixies, and other creatures. When 13-year-old Xar, a Wizard without magic, sets out to capture a dreaded Witch (long thought extinct) in order to steal its power, he instead encounters Wish, a Warrior Princess looking for an adventure of her own. Though supposedly enemies, the two become reluctant allies as their escapades bring them into conflict with an actual Witch, as well as their own families. The tongue-in-cheek voice combines with scribbly b&w interior illustrations, rampant use of capitalized words, and an omniscient (and occasionally unreliable) narrator to sustain a sense of wonder and mayhem from start to finish. Cowell skillfully mixes adventure with silliness in a satisfying story for younger fantasy fans. Ages 8 12.