TouchIT TouchIT

TouchIT

Understanding Design in a Physical-Digital World

Alan Dix 및 다른 저자
    • US$33.99
    • US$33.99

출판사 설명

Digital technology is fundamentally altering the world we live in, but can only be truly understood in relation to the physical world we all inhabit. The most successful future products and policies will be those that take this rich digital/physical ecology seriously.

The physical world is increasingly filled with digital products to the extent that the boundaries of digital and physical reality become blurred. From mundane devices such as mobile phones and washing machines, to esoteric research including tangible computation and body implants, we continually bridge two worlds literally touching buttons and dials and simultaneously interacting with the digital systems that lie behind them. The connection between pure thought and abstract information is through solid keyboard and mouse; but likewise the material world of buildings, cars and running shoes is suffused with computation through sensors, displays and flashing LEDs. How do people understand this world and how can designers create usable hybrid physical-digital products?

TouchIT brings together insights from human-computer interaction and industrial design, exploring these themes under four main headings: human body and mind; objects and things; space; and information and computation. In considering each, the authors look into the underlying physical processes, our human understanding of them, and then the way these inform and are informed by digital design. The end draws together the theoretical and practical implications of this for design, including practical advice, potential tools, and philosophical underpinnings.

장르
컴퓨터 및 인터넷
출시일
2022년
7월 28일
언어
EN
영어
길이
464
페이지
출판사
OUP Oxford
판매자
The Chancellor, Masters and Scholars of the University of Oxford trading as Oxford University Press
크기
24.4
MB
Anthropology-Based Computing Anthropology-Based Computing
2016년
Future Interaction Design Future Interaction Design
2005년
Digital Da Vinci Digital Da Vinci
2014년
Designing Across Senses Designing Across Senses
2018년
The Disappearing Computer The Disappearing Computer
2007년
Interactive Media: The Semiotics of Embodied Interaction Interactive Media: The Semiotics of Embodied Interaction
2008년
Artificial Intelligence Artificial Intelligence
2025년
The Handbook of Formal Methods in Human-Computer Interaction The Handbook of Formal Methods in Human-Computer Interaction
2017년
Creativity and HCI: From Experience to Design in Education Creativity and HCI: From Experience to Design in Education
2008년
Human Aspects of Visualization Human Aspects of Visualization
2011년