Two Bit Circus and the Future of Entertainment Two Bit Circus and the Future of Entertainment
SpringerBriefs in Computer Science

Two Bit Circus and the Future of Entertainment

Elise Lemle والمزيد
    • ‏39٫99 US$
    • ‏39٫99 US$

وصف الناشر

This brief will explore topics in computer science through the lens of Two Bit Circus, an engineering entertainment company based out of downtown Los Angeles. This brief examines the ways they apply computer science to a wide variety of applications, including interactive games, immersive adventures, and virtual reality. The authors demonstrate how technology can encourage children and adults to become more comfortable with the STEAM field. Educators and people interested in the ways that innovation and technology can solve current problems in entertainment, healthcare, education, and business will find this brief a valuable resource.

Two Bit Circus creates unique productions that encourage playful collaboration across multiple platforms in interactive and meaningful ways. The company produces high tech games and immersive entertainment experiences that merge physical and digital play.

النوع
كمبيوتر وإنترنت
تاريخ النشر
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٩ ديسمبر
اللغة
EN
الإنجليزية
عدد الصفحات
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الناشر
Springer International Publishing
البائع
Springer Nature B.V.
الحجم
٢
‫م.ب.‬
Interactive Design for New Media and the Web Interactive Design for New Media and the Web
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Level Design Level Design
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Games  Game Design  Game Studies Games  Game Design  Game Studies
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End-to-End Game Development End-to-End Game Development
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Doing Things with Games Doing Things with Games
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Game Invaders Game Invaders
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The Amazing Journey of Reason The Amazing Journey of Reason
٢٠١٩
The Mathematical Theory of Semantic Communication The Mathematical Theory of Semantic Communication
٢٠٢٥
Developing Sustainable and Energy-Efficient Software Systems Developing Sustainable and Energy-Efficient Software Systems
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Health Informatics in the Cloud Health Informatics in the Cloud
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Objective Information Theory Objective Information Theory
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Manifold Learning Manifold Learning
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