Using Educational Robots to Enhance Learning Using Educational Robots to Enhance Learning
Smart Computing and Intelligence

Using Educational Robots to Enhance Learning

An Analysis of 100 Academic Articles

Dejian Liu والمزيد
    • ‏149٫99 US$
    • ‏149٫99 US$

وصف الناشر

This book presents advances in the research of educational robotics and showcases how they can be used to facilitate learning. It summarizes popular and relevant terms and theories in educational robotics via analyzing one hundred influential journal articles in this field, to provide readers background knowledge on the subject matter. This book also guides readers in understanding how different types of robotics are utilized to promote learning among different types of students, in different contexts, and in different disciplines of study.

النوع
تخصصات مهنية وتقنية
تاريخ النشر
٢٠٢٤
٢٨ سبتمبر
اللغة
EN
الإنجليزية
عدد الصفحات
٢٧٧
الناشر
Springer Nature Singapore
البائع
Springer Nature B.V.
الحجم
٣٥٫٣
‫م.ب.‬
A Collection of AI Innovations by Chinese Teenagers A Collection of AI Innovations by Chinese Teenagers
٢٠٢٤
Application of the Metaverse in Education Application of the Metaverse in Education
٢٠٢٤
Envisioning the Future of Education Through Design Envisioning the Future of Education Through Design
٢٠٢٤
Smart Learning for A Sustainable Society Smart Learning for A Sustainable Society
٢٠٢٣
Smart Education in China and Central & Eastern European Countries Smart Education in China and Central & Eastern European Countries
٢٠٢٣
Comparative Analysis of ICT in Education Between China and Central and Eastern European Countries Comparative Analysis of ICT in Education Between China and Central and Eastern European Countries
٢٠٢٠
A Collection of AI Innovations by Chinese Teenagers A Collection of AI Innovations by Chinese Teenagers
٢٠٢٤
Application of the Metaverse in Education Application of the Metaverse in Education
٢٠٢٤
Internet of Things Based Smart Healthcare Internet of Things Based Smart Healthcare
٢٠٢٢
Data Analytics Approaches in Educational Games and Gamification Systems Data Analytics Approaches in Educational Games and Gamification Systems
٢٠١٩
Learning in a Digital World Learning in a Digital World
٢٠١٩
Virtual, Augmented, and Mixed Realities in Education Virtual, Augmented, and Mixed Realities in Education
٢٠١٧