Videogames Videogames

Videogames

    • ٥٫٠ - ١ تقييم
    • ‏59٫99 US$
    • ‏59٫99 US$

وصف الناشر

In the few decades since they first blipped their way onto television screens, videogames have become one of the most culturally, socially and economically significant media forms. Newman’s volume considers how we might approach videogames as media texts to be read, experiences to be played and played with, systems and simulations to be decoded and interrogated, and performances to be captured, codified and preserved.

The updated second edition examines the emergence of new platforms as well as changing patterns of production and consumption in its analysis of Wii, Xbox 360, PS3 and mobile gaming. The new final chapter explores recent developments in games scholarship with particular focus falling on the study of gameplay as socially situated, ‘lived experience’, and on strategies for game history, heritage and preservation. In drawing attention to the fragility and ephemerality of hardware, software and gameplay, this new edition encourages readers and players not only to consider how games might be studied but also what can, will and should be left behind for the next generation of games researchers.

النوع
الفنون والترفيه
تاريخ النشر
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٢٧ نوفمبر
اللغة
EN
الإنجليزية
عدد الصفحات
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الناشر
Taylor & Francis
البائع
Taylor & Francis Group
الحجم
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‫م.ب.‬
Playing with Videogames Playing with Videogames
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Every Game is an Island Every Game is an Island
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The Medium of the Video Game The Medium of the Video Game
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Doing Things with Games Doing Things with Games
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The Game Designer's Playbook The Game Designer's Playbook
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Fundamentals of Game Design Fundamentals of Game Design
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The Wicked The Wicked
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Ugly As Sin Ugly As Sin
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Ride or Die Ride or Die
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The Roland x0x Series The Roland x0x Series
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The Special The Special
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James Newman's 666+ Hair-Raising Horror Movie Trivia Questions James Newman's 666+ Hair-Raising Horror Movie Trivia Questions
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