NEW YORK TIMES BESTSELLER • Experience the first official adventure in Magic: The Gathering’s multiverse in nearly a decade as the ultimate battle begins on Ravnica.
Teyo Verada wants nothing more than to be a shieldmage, wielding arcane energies to protect his people from his world’s vicious diamondstorms. When he’s buried alive in the aftermath of his first real tempest, the young mage’s life is about to end before it can truly begin—until it doesn’t. In a flash, a power he didn’t know he had whisks him away from his home, to a world of stone, glass, and wonder: Ravnica. Teyo is a Planeswalker, one of many to be called to the world-spanning city—all lured by Nicol Bolas, the Elder Dragon. Bolas lays siege to the city of Ravnica, hungry for the ultimate prize: godhood itself. His unparalleled magic and unstoppable army appear poised to bring the city to utter ruin.
Among those who stand in the way of Bolas’s terrifying machinations are the Gatewatch, Planeswalkers sworn to defeat evil, no matter where it’s found. But as they work to unite the other mages and mount a defense of the city and its people, the terrifying truth of Bolas’s plan becomes clear. The Elder Dragon has prepared a trap to ensnare the most powerful mages from across the Multiverse—and it’s too late to escape.
As forces great and small converge on the city and the battle rages, the stakes could not be higher. If the Gatewatch falters and the Planeswalkers fail, the curtain will fall on the age of heroes—and rise on the infinite reign of Nicol Bolas.
Customer ReviewsSee All
The lore is complex and the current story arc is very broad, encompassing many different aspects of character and world history. The aspiration of the novel is admirable, but the delivery is a trash novel read at best. This isn’t a book to settle down with and dedicate precious time to slowly unfold and explore.
The book reads like a rushed work intended to accompany the sale of another product, which it is. It is in fact a glorified marketing piece that I unfortunately paid money for. The writing is basic and nothing truly grabbed me as a reader. You can literally skip pages at a time and miss nothing in way of plot or character development. This would have been better as a graphic novel that incorporated card art.
If this is the culmination of 25 years of lore then I am sad and disappointed. This book is merely a marketing gimmick and is not a work of love for Magic or even literature.