Zune Game Development using XNA 3.0 Zune Game Development using XNA 3.0

Zune Game Development using XNA 3.0

    • $39.99
    • $39.99

Publisher Description

XNA 3.0 programming is Microsoft’s latest way to create Xbox 360 games, and the Zune mobile device is Microsoft’s recently-launched competitor to Apple’s iPod. This book focuses on the particular challenges that creating games for mobile Zune devices poses.

GENRE
Computers & Internet
RELEASED
2010
August 3
LANGUAGE
EN
English
LENGTH
400
Pages
PUBLISHER
Apress
SELLER
Springer Nature B.V.
SIZE
7.1
MB

More Books Like This

Beginning XNA 3.0 Game Programming Beginning XNA 3.0 Game Programming
2009
Windows 8 and Windows Phone 8 Game Development Windows 8 and Windows Phone 8 Game Development
2013
Windows Mobile Game Development Windows Mobile Game Development
2010
Pro Android Web Game Apps Pro Android Web Game Apps
2012
Game Development with C#: Questions and Answers Game Development with C#: Questions and Answers
2018
Real-World Flash Game Development Real-World Flash Game Development
2012

More Books by Dan Waters

The Shadow #4 (2017) The Shadow #4 (2017)
2017
The Shadow #6 (2017) The Shadow #6 (2017)
2018
The Shadow #5 (2017) The Shadow #5 (2017)
2017