X-Isle
-
- USD 8.99
-
- USD 8.99
Descripción editorial
Ever since the floods came and washed the world away, survivors have been desperate to win a place on X-Isle, the island where life is rumoured to be easier than on what's left of the mainland. Only young boys are in with a chance, the smaller and lighter the better.
Baz and Ray are two of the lucky few to be chosen, but they soon discover that X-Isle is a far cry from paradise. Ruled by Preacher John, a dangerous religious fanatic, it's a violent, unpredictable place where terrible things can happen at any moment.
The boys hatch an extraordinary plan in order to protect themselves - the construction of a mighty weapon of defence. But can they complete this weapon in time, and are they really prepared to use it in order to secure their freedom?
Powerful and compelling, X-ISLE is a fast-moving thriller that will keep you guessing right to the very end.
PUBLISHERS WEEKLY
Two years after floods have drowned most of the world, Baz's best hope for survival is to bargain for passage to Eck's Isle nicknamed X Isle a former school where it's rumored boys get three meals a day and a safe bed in exchange for work. But in reality, the boys are forced to compete for food, the "capos" supervising them are brutal, the Eck brothers tyrannical, and the leader, Preacher John, a madman. When boys start dying, the survivors realize they must make terrible choices and take even worse risks to have any chance of surviving long enough to regain their freedom. Augarde's near-future apocalyptic world is gruesomely hardscrabble without being overly graphic. It edges to the brink of Lord of the Flies territory but Augarde (the Touchstone Trilogy) never fails to display the boys' humanity, even during the most inhuman of moments. The story turns nerve-wracking when the boys set their freedom plan in motion, and it doesn't duck the moral consequences of their actions. A gripping tale of fighting for the slenderest chance of hope. Ages 12 up.