- The Software Development Outsourcing Handbook
- Ry's Git Tutorial
- BJSS Enterprise Agile
- Agile Data Warehousing Project Management (Enhanced Edition)
- Swift For Dummies
- Scala Design Patterns
- User Story Confusion: Creating and Breaking Them Down
- Design Thinking
- The Every Computer Performance Book
- Calc
- Web Penetration Testing with Kali Linux
- Developer Experience
- Building Great Software Engineering Teams
- What is DevOps?
- Making an App
- Software Testing Engineering
- Unit Testing Principles, Practices, and Patterns
- Software Engineering - The Soft Parts
- Angular Essentials
- iTaskX Project Management
- Agile Discussion Guide
- Adapting Agile
- C/C++ Software Development with Eclipse (Preview)
- Creating Mobile Apps with Xamarin.Forms Preview Edition 2
- Risk Analysis For Agile
- Fluid Pixel Ltd
- Acceptance Testing
- iBooks Author For Dummies
- DevOps for Digital Leaders
- Data Driven
- Take Control of Scrivener 3
- Control Your ERP Destiny
- The Software Engineer's Guidebook
- Agile e DevOps
- OCP Oracle Certified Professional Java SE 17 Developer Study Guide
- Код
- iOS Unit Testing
- Programming Interviews Exposed
- Inspiring Apps
- Game and Graphics Programming for iOS and Android with OpenGL ES 2.0
- Apple Automator with AppleScript Bible
- Load Testing With JMeter
- The Scrum Almanac
- Modern Auto Layout
- Impact Mapping
- Robert C. Martin Clean Code Collection, The
- Ethereum Smart Contract Development in Solidity
- Thinking Ahead - Essays on Big Data, Digital Revolution, and Participatory Market Society
- Data Architecture: A Primer for the Data Scientist (Enhanced Edition)
- Engineering Management for the Rest of Us
- Is Game Streaming The Future of Gaming?
- FileMaker Training Series: Advanced
- Creating Mobile Apps with Xamarin.Forms, 1/e
- iMeetingX User Manual
- Level Up! The Guide to Great Video Game Design
- Buddha in Testing
- Building a DevOps Culture
- Creating Mobile Apps with Xamarin.Forms, Preview Edition
- The Complete Friday Q&A: Volume I
- Analysis and Design of Next-Generation Software Architectures
- UML 2 For Dummies
- Game Character Creation with Blender and Unity
- Scrum Agile Framework Guide