Emerging Genres Emerging Genres
Approaches to Digital Game Studies

Emerging Genres

New Formations of Games

Joshua Call et autres
    • 114,99 €
    • 114,99 €

Description de l’éditeur

This collection expands the analytical framework of digital games by exploring them through the lens of genre analysis-the evaluation of the structural designs that provide the framework for the player's experience. Each chapter in this volume attends to a unique game genre that is newly emerged or revisited, and often new under-addressed in critical scholarship to theorize where games are situated currently and establish new ground in Game Studies for the future.



As video games continue to dominate the media landscape, understanding the structure and form of games is increasingly important. Despite the fluid nature of genre, there remains an intellectual and ideological power for understanding the connective tissue of game genres as creative artifacts through their relational iterations. This volume extends these ideas by considering the current framework for game genres, highlighting the additions and evolutions of the last decade. Each section in this collection revisits the idea of genre as a flexible dynamic to capture the iterative quality of the work by signaling things that exist currently, tracing their emergence and evolution, and theorizing what such affordances might mean for the future.



The first section considers emerging genres as a function of the material conditions of play, and the game experience. The second section examines many of the formal/mechanical elements used to identify genres, highlighting the emergence or evolution of forms that are unique to the current landscape of games. The final section explores the function and construction of genre as affective, highlighting the expressive and persuasive potential of games to shape the audience.

GENRE
Informatique et Internet
SORTIE
2026
8 janvier
LANGUE
EN
Anglais
LONGUEUR
344
Pages
ÉDITIONS
Bloomsbury Academic
DÉTAILS DU FOURNISSEUR
Bookwire Gesellschaft zum Vertrieb digitaler Medien mbH
TAILLE
4,1
Mo
Epistemic Genres Epistemic Genres
2026
Guns, Grenades, and Grunts Guns, Grenades, and Grunts
2012
Dungeons, Dragons, and Digital Denizens Dungeons, Dragons, and Digital Denizens
2012
The World of Scary Video Games The World of Scary Video Games
2018
Epistemic Genres Epistemic Genres
2026
The History and Allure of Interactive Visual Novels The History and Allure of Interactive Visual Novels
2023
Guns, Grenades, and Grunts Guns, Grenades, and Grunts
2012
Indie Games in the Digital Age Indie Games in the Digital Age
2020
Adventure Games Adventure Games
2020