Serious Games, Interaction, and Simulation Serious Games, Interaction, and Simulation

Serious Games, Interaction, and Simulation

5th International Conference, SGAMES 2015, Novedrate, Italy, September 16-18, 2015, Revised Selected Papers

    • 32,99 €
    • 32,99 €

Description de l’éditeur

This volume constitutes the proceedings of the
5th International Conference on Serious Games, Interaction, and
Simulation, held in Novedrate, Italy, in September 2015.
The 16 revised full papers together with 2 keynote papers were carefully reviewed and selected for inclusion in this book. They focus on the design, development, use, and application
of games for purposes other than entertainment. As such they cover areas like
cognition, psychology, technology-enhanced education, evaluation and assessment,
multimedia and information technology, and feature new scientific approaches
and results from experiments and real-life applications.

GENRE
Professionnel et technique
SORTIE
2016
24 mars
LANGUE
EN
Anglais
LONGUEUR
147
Pages
ÉDITIONS
Springer International Publishing
DÉTAILS DU FOURNISSEUR
Springer Science & Business Media LLC
TAILLE
2,4
Mo
Technology Supported Active Learning Technology Supported Active Learning
2021
Serious Games, Interaction and Simulation Serious Games, Interaction and Simulation
2016
E-Learning, E-Education, and Online Training E-Learning, E-Education, and Online Training
2016
E-Learning, E-Education, and Online Training E-Learning, E-Education, and Online Training
2014