Serious Games, Interaction and Simulation
6th International Conference, SGAMES 2016, Porto, Portugal, June 16-17, 2016, Revised Selected Papers
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- 35,99 €
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- 35,99 €
Description de l’éditeur
This book constitutes the thoroughly refereed post-conference proceedings of the 6th International Conference on Serious Games, Interaction and Simulation, SGAMES 2016, held in Porto, Portugal, in June 2016.
The 19 revised full papers presented together with 2 keynote papers and an editorial introduction were carefully reviewed and selected from all the submissions. The papers cover areas like cognition, psychology, technology-enhanced education, evaluation and assessment, multimedia and information technology and feature new scientific approaches and results from experiments and real-life applications.
Technology, Innovation, Entrepreneurship and Education
2020
Human Work Interaction Design. Designing Engaging Automation
2018
Interactivity, Game Creation, Design, Learning, and Innovation
2020
Intelligent Technologies for Interactive Entertainment
2018
Human-Computer Interaction
2010
Software Engineering Perspectives in Computer Game Development
2021