- G.W. Stewart
- GadChick's Guide to Making An iPhone App
- Game AI Pro 3
- Game AI Pro 360: Guide to Architecture
- Game AI Pro 360: Guide to Character Behavior
- Game AI Pro 360: Guide to Movement and Pathfinding
- Game AI Pro 360: Guide to Tactics and Strategy
- Game Anim
- Game Audio Development with Unity 5.X
- Game Audio Implementation
- Game Audio Programming
- Game Audio Programming 2
- Game Audio Programming 3: Principles and Practices
- Game Balance
- Game Data Analysis – Tools and Methods
- Game Design
- Game Design Deep Dive
- Game Design Deep Dive: Horror
- Game Design und Produktion
- Game Design Workshop
- Game Development and Simulation with Unreal Technology, Second Edition
- Game Development Patterns and Best Practices
- Game Development Tool Essentials
- Game Development Using Python
- Game Development with C#: Questions and Answers
- Game Development with C#: Questions and Answers (2020 Edition)
- Game Development with Construct 2
- Game Development with GameMaker Studio 2
- Game Development with MonoGame
- Game Development with OpenGL: Questions and Answers
- Game Development with OpenGL: Questions and Answers (2020 Edition)
- Game Development with Ren'Py
- Game Development with Swift
- Game Development with Three.js
- Game Development With Unity: Questions and Answers
- Game Development With Unity: Questions and Answers (2020 Edition)
- Game Development: Questions and Answers
- Game Development: Questions and Answers (2020 Edition)
- Game Devs & Others
- Game Engine Architecture, Third Edition
- Game Invaders
- Game of Life Cellular Automata
- Game of X v.1
- Game of X v.2
- Game Programming for Artists
- Game Programming Patterns
- Game Programming Using Qt: Beginner's Guide
- Game Programming with Unity and C#
- Game Start!
- Game studies all over the place
- Game Theory for Control of Optical Networks
- Game Theory for Networks
- Gamechanger
- Gamedesign und Spieleentwicklung für Dummies
- Gameful Second and Foreign Language Teaching and Learning
- GameMaker
- GameMaker Cookbook
- GameMaker Essentials
- GameMaker Game Programming with GML
- GameMaker Programming By Example
- GameMaker: Studio 100 Programming Challenges
- Gamers at Work
- Games Game Design Game Studies
- Games as Texts
- Games ontwerpen voor kids voor Dummies
- Games User Research
- Games, Diversions & Perl Culture
- GameSalad Essentials
- Gamification em Help Desk e Service Desk
- Gamification Mindset
- Gamification und Serious Games
- Gamification with Unity 5.x
- Gamification, Digitalisierung und Industrie 4.0
- Gamificação Educacional
- Gaming Addiction: Online Addiction: Internet Addiction: How To Overcome Video Game, Internet, And On...
- Gaming Addiction: The Basics
- Gaming Industry
- GAMMA
- GateIn Cookbook
- GCC: Questions and Answers (2020 Edition)
- GDB Pocket Reference
- Gebeten
- Geek Sublime
- Gemeinsam großartige Teams schaffen
- Gems of Combinatorial Optimization and Graph Algorithms
- Generalized Barycentric Coordinates in Computer Graphics and Computational Mechanics
- Generalized Linear and Nonlinear Models for Correlated Data
- Generating a New Reality
- Generative and Transformational Techniques in Software Engineering II
- Generative and Transformational Techniques in Software Engineering III
- Generative Art
- Generative Art with Scribble
- Generic Pipelines Using Docker
- Genetic Algorithms in Java Basics
- Genetic Algorithms Tutorial
- Genetic Programming
- Genetic Programming Theory and Practice II
- Genetic Programming Theory and Practice III
- Genetic Programming Theory and Practice IV
- Genetic Programming Theory and Practice V
- Genetic Programming Theory and Practice VI
- Genetic Programming Theory and Practice VII
- Genetic Programming Theory and Practice VIII
- Genetic Programming Theory and Practice X
- Genetic Programming Theory and Practice XI
- Genetic Programming Theory and Practice XII
- Genetic Programming Theory and Practice XIV
- Genetic Programming Theory and Practice XV
- Genetic Programming Theory and Practice XVI
- Genetic Programming Theory and Practice XVII
- Genius Makers
- Geo-informatics in Sustainable Ecosystem and Society
- Geographic Data Imperfection 1
- Geographic Information Science
- Geographical and Fingerprinting Data for Positioning and Navigation Systems (Enhanced Edition)
- Geolocation in iOS
- Geolocation mit PHP
- Geometric and Numerical Foundations of Movements
- Geometric Science of Information
- GeoServer Cookbook
- Geospatial Algebraic Computations
- Geospatial Development By Example with Python
- Geräteübergreifende Entwicklung mit RAD Studio
- Geschichte von Google Android
- Gesture Drawing
- Get Fit with Apple Watch
- Gesture Drawing
- Get Fit with Apple Watch
- Get Programming
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- Get To Know Robotics
- Getting Clojure
- Getting MEAN with Mongo, Express, Angular, and Node
- Getting SASSY: A Practical Guide to SASS
- Getting Started in Open Source
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- Getting Started with Hazelcast - Second Edition
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- Getting Started with MariaDB - Second Edition
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