Blood, Sweat, and Pixels Blood, Sweat, and Pixels

Blood, Sweat, and Pixels

The Triumphant, Turbulent Stories Behind How Video Games Are Made

    • 5.0 • 1件の評価
    • ¥1,500

発行者による作品情報

NATIONAL BESTSELLER

“The stories in this book make for a fascinating and remarkably complete pantheon of just about every common despair and every joy related to game development.” — Rami Ismail, cofounder of Vlambeer and developer of Nuclear Throne

Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous.

Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart.

Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.

ジャンル
ビジネス/マネー
発売日
2017年
9月5日
言語
EN
英語
ページ数
288
ページ
発行者
Harper Paperbacks
販売元
HARPERCOLLINS PUBLISHERS
サイズ
1.7
MB

カスタマーレビュー

hideodaikoku

Fantastic insight into the hellish world of game development

I thoroughly enjoyed reading through the horror stories, crunch and successes of some of my favorite games. Whether it was the indie superstar who worked for nearly a decade on Stardew Valley all on his own, or CD Projekt Red’s ambitious attempts to put Poland at par with AAA game studios with the Witcher 3. I had fun reading through each chapter. I highly recommend reading through it, even if it’s only for the games you enjoy.

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