Fans and Videogames Fans and Videogames
Routledge Advances in Game Studies

Fans and Videogames

Histories, Fandom, Archives

Melanie Swalwell その他
    • ¥8,800
    • ¥8,800

発行者による作品情報

This anthology addresses videogames long history of fandom, and fans’ important role in game history and preservation. In order to better understand and theorize video games and game playing, it is necessary to study the activities of gamers themselves. Gamers are active creators in generating meaning; they are creators of media texts they share with other fans (mods, walkthroughs, machinima, etc); and they have played a central role in curating and preserving games through activities such as their collective work on: emulation, creating online archives and the forensic archaeology of code. This volume brings together essays that explore game fandom from diverse perspectives that examine the complex processes at work in the phenomenon of game fandom and its practices. Contributors aim to historicize game fandom, recognize fan contributions to game history, and critically assess the role of fans in ensuring that game culture endures through the development of archives.

ジャンル
ノンフィクション
発売日
2017年
3月3日
言語
EN
英語
ページ数
252
ページ
発行者
Taylor & Francis
販売元
Taylor & Francis Group
サイズ
5.3
MB
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