Modeling&Simulation Modeling&Simulation

Modeling&Simulation

A Study in Unity

    • ¥2,800
    • ¥2,800

発行者による作品情報

The book is intended for anyone interested in modeling and simulation using the Unity Game engine. The book does not focus on any specific game development, but introduces the reader to all concepts required to develop simulation projects. Numerous examples of C# scripting and shader developments are provided with detailed explanations. Examples include character development, state machines and animation, basic AI features using Navigation Meshes, terrain and texture design.
The reader should be able to design and develop their own 3D games after understanding these design features.

The book assumes the reader has an understanding of basic programming skills, but no further experience with C# programming or scripting languages. Prior experience in programming Unity is not required.

ジャンル
コンピュータ/インターネット
発売日
2020年
9月25日
言語
EN
英語
ページ数
290
ページ
発行者
Findling
販売元
Holger Findling
サイズ
251.8
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