BLAME! Volume 2
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- $15.99
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- $15.99
Publisher Description
The Administration contacts Kyrii and Cibo, encouraging them to keep searching for the Net Terminal Gene which will stop the City from its intractable, chaotic growth. The Admin also warns them of the autonomous Safeguards, vicious entities that attempt to kill off any humans who access the Netsphere without the required Net Terminal Gene. Kyrii is attacked, and a group of humans who have settled on the outskirts of Toha Heavy Industries comes to his aid. Kyrii awakens with a newfound ability to read his surroundings, which allows him mere seconds to fend off an attacker lurking among the humans settlement. In the ensuing battle, Cibo makes a heavy sacrifice, but not before learning a startling truth about her traveling companion…
PUBLISHERS WEEKLY
Earth. The future. The world has become an endless metal labyrinth, populated by people hunted by unknown forces for their genetic material. Enter Killy, a quiet, dark-clad loner who is looking for the "net terminal genes." What are they? Why is he looking for them? Those are apparently questions for volume 2. Basically, the plot here is a thin MacGuffin on which Nihei hangs a relentless series of chases and gun- and swordfights between Killy and escalating waves of humanoid robots, disfigured mutants and spiny-necked mutated robots with guns for eyes. The art is actually quite good, with an eye for detail and architecture. But with ascending levels, occasional fights and increasingly bigger monsters for Killy to defeat, the storytelling is indistinguishable from old versions of Doom and Duke Nukem. This new manga is likely to appeal to younger male readers jonesing for an adrenaline rush while their PSPs recharge, but it won't be able to compete once their batteries are back at full strength.