Game AI Pro 360: Guide to Architecture Game AI Pro 360: Guide to Architecture

Game AI Pro 360: Guide to Architecture

    • ‏54٫99 US$
    • ‏54٫99 US$

وصف الناشر

Steve Rabin’s Game AI Pro 360: Guide to Architecture gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering game AI architecture. This volume is complete with articles by leading game AI programmers that further explore modern architecture such as behavior trees and share architectures used in top games such as Final Fantasy XV, the Call of Duty series and the Guild War series.

Key Features Provides real-life case studies of game AI in published commercial games Material by top developers and researchers in Game AI Downloadable demos and/or source code available online

النوع
كمبيوتر وإنترنت
تاريخ النشر
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١٠ سبتمبر
اللغة
EN
الإنجليزية
عدد الصفحات
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الناشر
CRC Press
البائع
Taylor & Francis Group
الحجم
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‫م.ب.‬
Agents for Games and Simulations Agents for Games and Simulations
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Applied Reinforcement Learning with Python Applied Reinforcement Learning with Python
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Advances in Practical Applications of Agents and Multiagent Systems Advances in Practical Applications of Agents and Multiagent Systems
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Mastering Reinforcement Learning with Python Mastering Reinforcement Learning with Python
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Agile Development with ICONIX Process Agile Development with ICONIX Process
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Software Development from A to Z Software Development from A to Z
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Game AI Pro 360: Guide to Character Behavior Game AI Pro 360: Guide to Character Behavior
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Game AI Pro 360: Guide to Movement and Pathfinding Game AI Pro 360: Guide to Movement and Pathfinding
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Game AI Pro 360: Guide to Tactics and Strategy Game AI Pro 360: Guide to Tactics and Strategy
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Game AI Pro 3 Game AI Pro 3
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