HE DOES NOT LET ANYONE ROLL THE DICE.
Spring has arrived, and a new crop of would-be adventurers has turned up at the Guild along with it. Among the newcomers is a haughty young wizard boy whose desire to hunt only goblins has Guild Girl slightly concerned. Meanwhile, there's a new adventurer-training facility being built not far from the frontier town, and Goblin Slayer happens to know the village that used to stand on that spot...
The party finds itself teaming up with the wizard boy and heading to an old mausoleum to deal with some goblins-but it looks like this brazen new adventurer might just be more trouble than he's worth!