Implied Spaces
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- $4.99
Publisher Description
“Walter Jon Williams really knows how to play power chords in the ‘key of wonder’ and in Implied Spaces he’s gone to town on the guitar solo!”
--Charles Stross
“Implied Spaces pioneers a new genre of SF--- the ‘Sword and Singularity’ novel. Williams combines fantasy tropes believably with nanotech, bleeding-edge infotech speculation, classic smashing-planets space opera, and intriguingly human, or possibly post-human characters along with a fast-moving plot and a quirky sense of humor in a melance that’s cosmological, theological, ontological, comic, and thoroughly entertaining.”
---S.M. Stirling
The mysterious swordsman Aristide wanders the multiverse with his talking cat Bitsy, both of them in search of the “implied spaces,” the accidents of architecture in a world that is itself artificial and created by a supreme intelligence.
While exploring the pre-technological world of Midgarth, Aristide discovers a plot that threatens to shake the multiverse to its foundations, a sinister enemy intent on laying all humanity in his thrall. Aristide must surmount war, plague, death, the loss of love, and cosmic havoc in order to finally confront the enemy, whose secret brings all reality into questions . . .
PUBLISHERS WEEKLY
In this grandly scaled space opera from bestseller Williams (Hardwired), swashbuckling computer scientist Aristide explores pretechnological "pocket" universes in search of interesting "implied spaces," the unintended regions that come into existence between deliberately designed structures. Then he uncovers evidence of a dark collective that's kidnapping people and sending them to pockets where a virus co-opts their minds and turns them into willing spies and assassins. Evidence implicates one of the Eleven planet-sized quantum computers, somehow corrupted in spite of its "Asimovian safeguards." Armed with a wormhole-edged broadsword and accompanied by his sidekick, Bitsy, an avatar of one of the Eleven in the form of a talking cat, Aristide finds himself hunted, brainwashed, killed and resurrected more than once before he learns the truth. Williams tells the tale with enthusiasm and a crisp, dry wit well suited to this entertaining blend of high adventure, intrigue and postsingularity technology.