Introduction to Computer Graphics Introduction to Computer Graphics

Introduction to Computer Graphics

Using Java 2D and 3D

    • US$34.99
    • US$34.99

출판사 설명

A basic understanding of the key techniques in computer graphics can open the door to this exciting field and its many applications.

This easy-to-follow textbook/reference introduces the fundamental concepts of computer graphics, integrating both technical background and theory with practical examples and applications throughout. Thoroughly revised and updated, this new edition continues to present a user-friendly approach to creating images and animations, complementing the expanded coverage of topics with extensive usage of example programs and exercises.

Topics and features:
Provides an ideal, self-contained introduction to computer graphics, with theory and practice presented in integrated combinationPresents a practical guide to basic computer graphics programming using Java 2D and 3DIncludes new and expanded content on the integration of text in 3D, particle systems, billboard behaviours, dynamic surfaces, the concept of level ofdetail, and the use of functions of two variables for surface modellingContains many pedagogical tools, including numerous easy-to-understand example programs and end-of-chapter exercisesSupplies useful supplementary material, including additional exercises, solutions, and program examples, at the associated website http://public.ostfalia.de/~klawonn/computergraphics
This reader-friendly textbook is an essential tool for second-year undergraduate students and above, providing clear and concise explanations of the basic concepts of computer graphics, and enabling the reader to immediately implement these concepts in Java 2D and/or 3D with only elementary knowledge of the programming language.

장르
컴퓨터 및 인터넷
출시일
2012년
1월 18일
언어
EN
영어
길이
271
페이지
출판사
Springer London
판매자
Springer Nature B.V.
크기
4.2
MB
Introduction to Computer Graphics Introduction to Computer Graphics
2014년
Foundations of 3D Computer Graphics Foundations of 3D Computer Graphics
2012년
OpenGL Graphics Through Applications OpenGL Graphics Through Applications
2008년
Foundations of 3D Graphics Programming Foundations of 3D Graphics Programming
2007년
Real-Time Rendering, Fourth Edition Real-Time Rendering, Fourth Edition
2018년
Developing Graphics Frameworks with Java and OpenGL Developing Graphics Frameworks with Java and OpenGL
2022년
Guide to Intelligent Data Analysis Guide to Intelligent Data Analysis
2010년
Introduction to Computer Graphics Introduction to Computer Graphics
2008년
Introduction to Computer Graphics Introduction to Computer Graphics
2023년
Grundlagen der Computergrafik Grundlagen der Computergrafik
2022년
Guide to Intelligent Data Science Guide to Intelligent Data Science
2020년
Intelligent Data Engineering and Automated Learning – IDEAL 2016 Intelligent Data Engineering and Automated Learning – IDEAL 2016
2016년