Metagames Metagames
Routledge Advances in Game Studies

Metagames

Games about Games

    • $59.99
    • $59.99

Publisher Description

Metagames: Games about Games scrutinizes how various meta devices, such as breaking the fourth wall and unreliable narrator, change and adapt when translated into the uniquely interactive medium of digital games.

Through its theoretical analyses and case studies, the book shows how metafictional experimentation can be used to both challenge and push the boundaries of what a game is and what a player’s role is in play, and to raise more profound topics such as those describing experiences of people of oppressed identities. The book is divided into six chapters that deal with the following meta devices: breaking the fourth wall, hypermediation, unreliable narrator, abusive game design, fragmentation, and parody.

The book will predominantly interest scholars and students of media studies and game studies as it continues discourses held in the discipline regarding the metareferential character of digital games.

GENRE
Nonfiction
RELEASED
2024
March 5
LANGUAGE
EN
English
LENGTH
184
Pages
PUBLISHER
Taylor & Francis
SELLER
Taylor & Francis Group
SIZE
1.5
MB
On Soulsring Worlds On Soulsring Worlds
2024
Independent Videogames Independent Videogames
2020
Hybrid Play Hybrid Play
2020
Forms and Functions of Endings in Narrative Digital Games Forms and Functions of Endings in Narrative Digital Games
2020
New Perspectives on the Social Aspects of Digital Gaming New Perspectives on the Social Aspects of Digital Gaming
2017
Asian Histories and Heritages in Video Games Asian Histories and Heritages in Video Games
2024