Research and Development in the Academy, Creative Industries and Applications Research and Development in the Academy, Creative Industries and Applications
SpringerBriefs in Computer Science

Research and Development in the Academy, Creative Industries and Applications

    • ‏39٫99 US$
    • ‏39٫99 US$

وصف الناشر

This book examines how creativity feeds through into typical application areas, and the lessons that can be learned from this.  A number of Case Studies in creative and general application domains are included which illustrate how the academy and industry can collaborate to mutual benefit and advantage.  It also examines the pros and cons of the collaboration, and what lessons can be learned from successes or failures in aspects of the implementation and delivery.

The academy has played a key role in the past in the research and development of key ideas and patents that have been migrated into successful industrial products and services and continues to do so.  A variety of models of interaction between the academy and industry have been developed depending on the circumstances of the institution, its mission, its values, its expertise, and its relationship to the local and cultural environment in which it is situated.  These models are reviewed and evaluated. 

The process of initial idea through to design and successful implementation is a pipeline.  If this process requires the involvement of technology (as is more often the case – as creative applications are increasingly dependent on technology) then there is need to understand how this can efficiently and optimally be done.  A number of factors tend to be generic and permeate many application areas (such as bandwidth requirements, use of colour, interaction methods) whilst others are more customized with specialist hardware and software (e.g. shared virtual environments, augmented reality).

النوع
كمبيوتر وإنترنت
تاريخ النشر
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٧ مارس
اللغة
EN
الإنجليزية
عدد الصفحات
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الناشر
Springer International Publishing
البائع
Springer Nature B.V.
الحجم
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‫م.ب.‬
Innovation through Knowledge Transfer 2010 Innovation through Knowledge Transfer 2010
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(Re)Searching the Digital Bauhaus (Re)Searching the Digital Bauhaus
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Open IT-Based Innovation: Moving Towards Cooperative IT Transfer and Knowledge Diffusion Open IT-Based Innovation: Moving Towards Cooperative IT Transfer and Knowledge Diffusion
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Unimagined Futures – ICT Opportunities and Challenges Unimagined Futures – ICT Opportunities and Challenges
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Making IT Better: Making IT Better:
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Exploring Digital Design Exploring Digital Design
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Technology, Design and the Arts - Opportunities and Challenges Technology, Design and the Arts - Opportunities and Challenges
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Creativity in Art, Design and Technology Creativity in Art, Design and Technology
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State of the Art in Digital Media and Applications State of the Art in Digital Media and Applications
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Art, Design and Technology: Collaboration and Implementation Art, Design and Technology: Collaboration and Implementation
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Research and Development in Art, Design and Creativity Research and Development in Art, Design and Creativity
٢٠١٦
Expanding the Frontiers of Visual Analytics and Visualization Expanding the Frontiers of Visual Analytics and Visualization
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The Amazing Journey of Reason The Amazing Journey of Reason
٢٠١٩
The Mathematical Theory of Semantic Communication The Mathematical Theory of Semantic Communication
٢٠٢٥
Developing Sustainable and Energy-Efficient Software Systems Developing Sustainable and Energy-Efficient Software Systems
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Health Informatics in the Cloud Health Informatics in the Cloud
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Objective Information Theory Objective Information Theory
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Manifold Learning Manifold Learning
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