The Assassin Game
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- $11.99
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- $11.99
Publisher Description
It was just a game…until it wasn't. Will Cate discover the assassin before it's too late? Perfect for fans of teen mystery books!
TAG. You're It…
At Cate's isolated boarding school Killer is more than a game—it's an elite secret society. Members must avoid being "killed" during a series of thrilling pranks—and only the Game Master knows who the "killer" is. When Cate's finally invited to join The Guild of Assassins, she thinks it's her ticket to finally feeling like she belongs.
But when the game becomes all too real, the school threatens to shut it down. Cate will do anything to keep playing and save The Guild. But can she find the real assassin—before she's the next target?
"An intriguing, tightly wound mystery. The game is on!" —Hannah Jayne, author of Truly, Madly, Deadly and Twisted
Perfect for those looking for:
• Teen books for girls ages 11–14
• Secret societies in fiction
• Psychological thrillers
PUBLISHERS WEEKLY
Umfraville Hall, an exclusive boarding school on the windswept Welsh island of Skola, is an ideal setting for a mystery that takes a few cues from Agatha Christie's And Then There Were None. The Assassins' Guild, a secret society, is ready to start its annual game of Killer, and the rules are simple: one Killer is chosen, who may "kill" other members using "wacky-but-child-friendly" methods ("Death by gassing with a stink bomb in the common room. Death by suffocation' with a duct-taped duvet"). Sixteen-year-old Cate, newly initiated into the Guild, can't wait to play Killer, but when her childhood friend Vaughan insinuates himself into the game, and the "kills" start getting out of hand, what should be harmless fun turns deadly serious. McKay (Undead) pokes a bit of fun at teen angst, using Cate's wry voice to tell this twisty whodunit. Her narrow viewpoint intensifies the tension as she tries to stay ahead of the Killer, and although readers may guess the culprit before the final revelation, they probably won't care, since it's so much fun getting there. Ages 12 up.