It all started out as a game.
Just a way to have fun. We figured as long as we had rules, it wouldn't be a problem.
RULE #1: Only break into one another's houses.
RULE #2: Only take stuff that can be replaced.
It worked for a while. Whoever's turn it was to break in got a rush, and the rest of us laughed over the trophies they brought back. But then someone went too far. Lives got ruined. Someone is dead.
And I might be next.
Six high school students plan and carry out robberies of each other's homes for kicks in Garrett's debut novel. Narrator Harper Jacobs, 16, is bright, athletic, sarcastic, and bored. She and five wealthy friends her boyfriend Gin, as well as Sarah, Alex, Benji, and Paisley take turns robbing one another's homes, though they establish ground rules from the start, designed to limit their actions to mostly harmless mischief ("we wouldn't steal anything that insurance and an AMEX card couldn't replace"). When Alex suggests burgling the home of a student outside their group, things quickly go wrong, and Harper realizes that it's no longer a game. The decision to end the game becomes moot after Sarah dies from an overdose, but is it suicide, an accident, or murder? Garrett's teens are realistically (if one-dimensionally) self-involved, though Harper and some of the others have flashes of insight that point toward their evolving maturity as things spiral out of control. A second death paves the way to an unexpected conclusion in this quick-moving thriller. Ages 14 up.