Transforming Learning and IT Management through Gamification Transforming Learning and IT Management through Gamification
International Series on Computer Entertainment and Media Technology

Transforming Learning and IT Management through Gamification

    • ‏39٫99 US$
    • ‏39٫99 US$

وصف الناشر

This book explains how gamification, specifically enterprise gamification, can help mangers in multiple areas within an enterprise to improve attrition. Employee Engagement is an important component to foster employee relations with the organization. Gamification by its inherent design helps to increase engagement within an enterprise. Several successful case studies in Gamification are presented, which present new practical tips for Gamification for IT Management. By introducing general IT management concepts related to the specific environment managers work in, the authors then detail the benefits of introducing gamification in this very environment to resolve business issues.

IT Managers, as well as HR professionals, Group Heads and Delivery Leaders will find this be a useful resource to understand how Gamification can improve their everyday work. The book can also be used as a reference for engaging learners and employees to improve their productivity in organizations.

النوع
كمبيوتر وإنترنت
تاريخ النشر
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٧ أغسطس
اللغة
EN
الإنجليزية
عدد الصفحات
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الناشر
Springer International Publishing
البائع
Springer Nature B.V.
الحجم
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‫م.ب.‬
A Manager's Guide to the New World of Work A Manager's Guide to the New World of Work
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The Transformational Lens The Transformational Lens
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Performance Management for Agile Organizations Performance Management for Agile Organizations
٢٠١٧
The Talent Management Handbook, Third Edition: Making Culture a Competitive Advantage by Acquiring, Identifying, Developing, and Promoting the Best People The Talent Management Handbook, Third Edition: Making Culture a Competitive Advantage by Acquiring, Identifying, Developing, and Promoting the Best People
٢٠١٧
The High Performance Organization The High Performance Organization
٢٠١٢
The Talent Management Handbook, Second Edition: Creating a Sustainable Competitive Advantage by Selecting, Developing, and Promoting the Best People The Talent Management Handbook, Second Edition: Creating a Sustainable Competitive Advantage by Selecting, Developing, and Promoting the Best People
٢٠١٠
Gamer Psychology and Behavior Gamer Psychology and Behavior
٢٠١٦
Infinite Playgrounds Infinite Playgrounds
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Garden of Wisdom Garden of Wisdom
٢٠٢٥
The Structure of Game Design The Structure of Game Design
٢٠٢٣
Games and Narrative: Theory and Practice Games and Narrative: Theory and Practice
٢٠٢١
Game User Experience And Player-Centered Design Game User Experience And Player-Centered Design
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