Blood, Sweat, and Pixels Blood, Sweat, and Pixels

Blood, Sweat, and Pixels

The Triumphant, Turbulent Stories Behind How Video Games Are Made

    • 4.3 • 30 Ratings
    • $11.99

Publisher Description

NATIONAL BESTSELLER

“The stories in this book make for a fascinating and remarkably complete pantheon of just about every common despair and every joy related to game development.” — Rami Ismail, cofounder of Vlambeer and developer of Nuclear Throne

Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous.

Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart.

Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes of the video game industry who scale mountains of obstacles in their quests to create the best games imaginable.

Go behind the screens for an inside look at how some of the most popular and acclaimed games of our time were made:
AAA Studios Under Pressure: Discover how Naughty Dog rebooted Uncharted 4, how BioWare overcame countless technical nightmares on Dragon Age: Inquisition, and why Bungie struggled to launch Destiny.The Solo Developer: Follow the five-year, single-handed effort of Eric Barone to create Stardew Valley, the indie farming RPG that became a multi-million-dollar phenomenon.The Kickstarter Revolution: Learn how a successful crowdfunding campaign for Pillars of Eternity saved developer Obsidian Entertainment from the brink of collapse.Post-Launch Redemption: Witness the turbulent launches and subsequent reinventions of games like Diablo III and The Witcher 3, proving that for some games, shipping is just the beginning.

GENRE
Business & Personal Finance
RELEASED
2017
September 5
LANGUAGE
EN
English
LENGTH
288
Pages
PUBLISHER
Harper Paperbacks
SELLER
Harper Collins Canada Limited
SIZE
1.7
MB

Customer Reviews

TheGarthVader ,

A wonderful peak behind OZ’s Curtain

Having grown up into what I’m told is Adulthood (I’m closer to 40 than 30) playing games, this was a fascinating insight for me. Jason has done a wonderful job telling the untold stories, and the stories only know in rumours online.
For anyone who enjoys games, lives them as a hobby, or simple loves the behind the scenes take on industry this book will not disappoint.

Murmilo ,

Alert!! Do not buy it!

Waste of time and money

Nick Muise ,

Highly informing and entertaining

I went into Blood Sweat, and Pixels expecting a collection of well researched stories on the triumphs and pitfalls of game development. I’m happy to report that Jason has delivered exactly that. This is a book both those deeply entrenched in the industry as well as the casual observer will find engaging and informative. Highly recommended.

Play Nice Play Nice
2024
Creativity, Inc. (The Expanded Edition) Creativity, Inc. (The Expanded Edition)
2014
That Will Never Work That Will Never Work
2019
The Dumb Money The Dumb Money
2021
Backable Backable
2021
Masters of Scale Masters of Scale
2021
Play Nice Play Nice
2024
Press Reset Press Reset
2021
Press Reset (ePub) Press Reset (ePub)
2022
Du sang, des larmes et des pixels (ePub) Du sang, des larmes et des pixels (ePub)
2018
Hrát fér Hrát fér
2026
Play Nice. Powstanie, upadek i przyszłość Blizzarda Play Nice. Powstanie, upadek i przyszłość Blizzarda
2025
Console Wars Console Wars
2014
Masters of Doom Masters of Doom
2003
Disrupting the Game Disrupting the Game
2022
Sid Meier's Memoir! Sid Meier's Memoir!
2020
Ultimate Star Wars, New Edition Ultimate Star Wars, New Edition
2019
Lovecraft Country Lovecraft Country
2016