‘I could tell which of my fellow tube passengers had downloaded it to their e-readers by the bouts of spontaneous laughter’ Ben Aaronovitch, Guardian
The Discworld is very much like our own – if our own were to consist of a flat planet balanced on the back of four elephants which stand on the back of a giant turtle, that is . . .
Change is in the air for Moist von Lipwig, swindler, con-man, and (naturally) head of the Royal Bank and Post Office.
A steaming, clanging new invention – a steam locomotive named Iron Girder, to be precise – is drawing astonished crowds. Suddenly it’s a matter of national importance that the trains run on time.
Moist does not enjoy hard work. His input at the bank and post office consists mainly of words, which are not that heavy. Or greasy. And it certainly doesn’t involve rickety bridges, runaway cheeses or a fat controller with knuckledusters.
What Moist does enjoy is being alive, which may not be a perk of running the new railway. Because, of course, some people have OBJECTIONS, and they’ll go to extremes to stop locomotion in its tracks.
The Discworld novels can be read in any order but Raising Steam is the third and final book in the Moist von Lipwig series.
A brash new invention brings social upheaval, deadly intrigues, and plenty of wry humor to the 40th installment of Pratchett's best-selling Discworld fantasy series. When intrepid inventor Dick Simnel comes to Ankh-Morpork looking for a backer for his revolutionary steam engine, the Iron Girder, entrepreneur Sir Harry King is quick to grasp the possibilities. So is Ankh-Morpork's ruler, Lord Vetinari, who immediately puts master facilitator (and former con artist) Moist von Lipwig in charge of the Discworld's first railway. But while the would-be railway tycoons are busy cutting deals for right-of-ways, supplies, and second class coach service, a group of radically conservative dwarf extremists are determined to stop the railroad, along with anything else that threatens "the truth of pure dwarfishness." In a realm where "even the factions had factions," Moist finds himself cast as Vetinari's agent to help defeat a political coup that could re-ignite ancient hostilities between dwarves and trolls. As always, Pratchett's unforgettable characters and lively story mirror the best, the worst, and the oddest bits of our own world, entertaining readers while skewering social and political foibles in a melting pot of humanity, dwarfs, trolls, goblins, vampires, and a werewolf or two.
Am still reading but am writing this review to say love the footnote system, finally able to enjoy Mr Ps writing digitally without hunting down the footnotes.
I finished this with real regret. Terry Pratchett on top form with clever allegories, sideswipes and jokes. I loved the 'Railway Children' and the development of goblins as a species on the Discworld is both interesting and superbly handled. My only regret was a complete absence of Nanny Ogg and Granny Weatherwax but, perhaps, they will appear when the railway starts to go wrong and resembles the average commuting experience into London. I'd love to hear GW's comments on the wrong sort of snow.
Sad to say
I have loved all his books but this one seem to change half way
Through as if some one was finishing it off.
I cannot put my finger on it but just became hard work and not
Enjoyable for me. Put it down and have never had the urge to finish