Making Smart Cities More Playable Otros libros de esta serie
Virtual and Augmented Reality Technology-Enhanced Learning
2025
Mixed Reality for Education
2023
Virtual and Augmented Reality, Simulation and Serious Games for Education
2021
VR, Simulations and Serious Games for Education
2018
Playful Disruption of Digital Media
2018
Playable Cities
2016
Simulation and Serious Games for Education
2016
Games-To-Teach or Games-To-Learn
2015
Subconscious Learning via Games and Social Media
2015
Real-Time Visual Effects for Game Programming
2015
More Playful User Interfaces
2015
Trends and Applications of Serious Gaming and Social Media
2014
Playful User Interfaces
2014
Simulations, Serious Games and Their Applications
2013