GPU Computing and Applications GPU Computing and Applications

GPU Computing and Applications

    • ‏84٫99 US$
    • ‏84٫99 US$

وصف الناشر

This book presents a collection of state of the art research on GPU Computing and Application. The major part of this book is selected from the work presented at the 2013 Symposium on GPU Computing and Applications held in Nanyang Technological University, Singapore (Oct 9, 2013). Three major domains of GPU application are covered in the book including (1) Engineering design and simulation; (2) Biomedical Sciences; and (3) Interactive & Digital Media. The book also addresses the fundamental issues in GPU computing with a focus on big data processing. Researchers and developers in GPU Computing and Applications will benefit from this book. Training professionals and educators can also benefit from this book to learn the possible application of GPU technology in various areas.

النوع
تخصصات مهنية وتقنية
تاريخ النشر
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٢٠ نوفمبر
اللغة
EN
الإنجليزية
عدد الصفحات
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الناشر
Springer Nature Singapore
البائع
Springer Nature B.V.
الحجم
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‫م.ب.‬
Visual Inference for IoT Systems: A Practical Approach Visual Inference for IoT Systems: A Practical Approach
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Distributed Computing and Intelligent Technology Distributed Computing and Intelligent Technology
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Mobile Computing, Applications, and Services Mobile Computing, Applications, and Services
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Simulation and Serious Games for Education Simulation and Serious Games for Education
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Virtual and Augmented Reality Technology-Enhanced Learning Virtual and Augmented Reality Technology-Enhanced Learning
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Computer-Aided Design and Computer Graphics Computer-Aided Design and Computer Graphics
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Mixed Reality for Education Mixed Reality for Education
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Virtual and Augmented Reality, Simulation and Serious Games for Education Virtual and Augmented Reality, Simulation and Serious Games for Education
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VR, Simulations and Serious Games for Education VR, Simulations and Serious Games for Education
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