Mathematics for Computer Graphics Mathematics for Computer Graphics

Mathematics for Computer Graphics

    • ‏34٫99 US$
    • ‏34٫99 US$

وصف الناشر

Baffled by maths? Then don't give up hope.

John Vince will show you how to understand many of the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics.

In thirteen chapters you will rediscover - and hopefully discover for the first time a new way of understanding - the mathematical techniques required to solve problems and design computer programs for computer graphic applications. Each chapter explores a specific mathematical topic and takes you forward into more advanced areas until you are able to understand 3D curves and surface patches, and solve problems using vectors.

After reading the book, you should be able to refer to more challenging books with confidence and develop a greater insight into the design of computer graphics software.

Get to grips with mathematics fast ...
• Numbers
• Algebra
• Trigonometry
• Coordinate geometry
• Transforms
• Vectors
• Curves and surfaces
• Barycentric coordinates
• Analytic geometry

Mathematics for Computer Graphics, Second Edition

The book you will read once, and refer to over and over again!

النوع
كمبيوتر وإنترنت
تاريخ النشر
٢٠٠٥
٢٧ ديسمبر
اللغة
EN
الإنجليزية
عدد الصفحات
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الناشر
Springer London
البائع
Springer Nature B.V.
الحجم
٤٫٢
‫م.ب.‬
Mathematics for Computer Graphics Mathematics for Computer Graphics
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Vector Analysis for Computer Graphics Vector Analysis for Computer Graphics
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Vectors and Matrices for Geometric and 3D Modeling Vectors and Matrices for Geometric and 3D Modeling
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The Geometry Toolbox for Graphics and Modeling The Geometry Toolbox for Graphics and Modeling
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Geometric Tools for Computer Graphics Geometric Tools for Computer Graphics
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Fundamentals of Graphics Using MATLAB Fundamentals of Graphics Using MATLAB
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Quaternions for Computer Graphics Quaternions for Computer Graphics
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Rotation Transforms for Computer Graphics Rotation Transforms for Computer Graphics
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Mathematics for Computer Graphics Mathematics for Computer Graphics
٢٠١٣
Quaternions for Computer Graphics Quaternions for Computer Graphics
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Calculus for Computer Graphics Calculus for Computer Graphics
٢٠١٣
Matrix Transforms for Computer Games and Animation Matrix Transforms for Computer Games and Animation
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