Vector Analysis for Computer Graphics Vector Analysis for Computer Graphics

Vector Analysis for Computer Graphics

    • US$79.99
    • US$79.99

출판사 설명

Vector analysis is relatively young in the history of mathematics, however, in the short period of its existence it has become a powerful and central tool in describing and solving a wide range of geometric problems, many, of which, arise in computer graphics. These may be in the form of describing lines, surfaces and volumes, which may touch, collide, intersect, or create shadows upon complex surfaces.


Vector Analysis for Computer Graphics provides a complete introduction to vector analysis, especially within the context of computer graphics. The author shows why vectors are useful and how it is possible to develop analytical skills in manipulating the vector algebra. Each topic covered is placed in the context of a practical application within computer graphics.


The book is divided into eleven chapters covering the mathematical foundations of vector algebra and its application to lines, planes, intersections, rotating vectors, vector differentiation, projections, rendering and motion.

장르
컴퓨터 및 인터넷
출시일
2007년
5월 15일
언어
EN
영어
길이
272
페이지
출판사
Springer London
판매자
Springer Nature B.V.
크기
25.3
MB
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